Project Development Studio

Dream: I wish to create a project that encapsulates my childhood through an escapist lens. I wish to bring in feelings of warmth and fuzziness deeply rooted in melancholia.

Vision - Despite the controversies in NFTs, I think it would be interesting to create a collection of my childhood items that are not for sale. I will use blender, Maya, and nomad to recreate my childhood memories, and perhaps try to recreate my childhood bedroom in Unity. I want the landscape to be a storytelling device, each item can be clicked on and be interactive in some way.

Goal- My goal is to have a finished online project that can be viewed and interacted with by others. I will use unity to build the platform and host it on web flow. I would have to create various different objects in blender and Maya, hopefully, animated, and place them in the environment that I built in unity. Each item would have its individual path, and the storyline would not be clear unless the user carefully explores and interact with the environment. I will have to first write a storyline and build the items and environment accordingly.

Plan -

Feb 14 - Research 3D online interactive platforms and unity’s ability to host online environments

March 7 - Finish creating storyline and environment

March 28 - Start 3D model items and animation

April 1 - Integrate into web flow or other hosting domains

April 18 - Finish 3D model animation and create different paths within unity

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